Patch v1.3.4 - Fix confusing visual ui state
memento mori » Devlog
Changelog
- Fixed issue where previously, you could not tell if the auto/skip modes were enabled if the specifc checkbuttons happened to be focused, as the visual state for focused checkbuttons and enabled checkbuttons was exactly the same, ... oops? At least it's fixed now.
Included Previous Changes (v1.3.3)
- Updated the game to Godot v3.5.3 (hopefully doesn't introduce any mysterious issues...)
- Republished the game to the play store with API version 33 for compliance with our google overlords.
Files
MM - Windows 64 bit 40 MB
Version 1.3.4 Mar 24, 2024
MM - Linux 64 bit 41 MB
Version 1.3.4 Mar 24, 2024
MM - Mac OSX 53 MB
Version 1.3.4 Mar 24, 2024
MM - Android 48 MB
Version 1.3.4 Mar 24, 2024
Get memento mori
memento mori
make friends, save the world
Status | Released |
Authors | profan, jammybread, Conciliator |
Genre | Interactive Fiction, Visual Novel |
Tags | 2D, Monsters, Mystery, Pixel Art, Point & Click, Slice Of Life, Spooky, Walking simulator |
Languages | English |
Accessibility | One button |
More posts
- Patch v1.3.2 - Hotfix for breaking the pause menuFeb 21, 2021
- Patch v1.3.1 - Hotfix for Camera glitch issueFeb 21, 2021
- Patch v1.3.0 - Update to Godot v3.2.3 (perf improvements!)Feb 21, 2021
- "Oneliner" - A Dialog DSL for Godot (and a mini postmortem of how it came to be...Jul 28, 2019
- Patch v.1.2.0 - Now on Play Store! (and compatible with more android devices)Jul 01, 2019
- Patch v1.1.2 - Hotfix for FinaleJun 17, 2019
- Patch v1.1.1 - (Many) Assorted FixesJun 17, 2019
- Patch v1.0.9 - Fix Music RestartingOct 11, 2018
- Patch v1.0.8 - Fix EncounterOct 01, 2018
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