Patch v1.3.0 - Update to Godot v3.2.3 (perf improvements!)


Changelog

So, since Godot 3.2.3 has been out for a while and amongst other things, Godot 3.2 brought with it batching for GLES2, it seemed like an opportunity I wouldn't want to miss to update to 3.2 given the game previously chugged on the about screen..

  • Considerably better performance on mobile thanks to Godot 3.2's new batching on GLES2.
  • Fixed some small dialog issues, martydom -> martyrdom, councellor -> counsellor.. etc.
  • Say "quit application" instead of "quit to desktop" on mobile in pause screen.
  • Curtains are less buggy.

There may be some new visual glitches thanks to these changes, but I hope not :D

.... we'll see, either way, thanks to all who have played this game and enjoyed it, you're the reason I do what I do :)

Files

MM - Windows 64 bit 40 MB
Version 1.3.0 Feb 21, 2021
MM - Linux 64 bit 41 MB
Version 1.3.0 Feb 21, 2021
MM - Mac OSX 53 MB
Version 1.3.0 Feb 21, 2021
MM - Android 48 MB
Version 1.3.0 Feb 21, 2021

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