Cool simple concept that gets hard really quick. Love the minimalist art style and the retro game boy feel and the symbols kind of look alien now when I think about it. GOOD SHIT!
A race of space-aliens seemingly descended from the gameboy era have fallen upon hard times and require your aid to get out of a few sticky situations, lead them to their beacons so that they might find their way home!
But remember, their destinies are linked!
Made in 72h for Heartjam!
(find my twitter here: @_profan)
HTML5 version doesn't work!
If it doesn't run, if you're using Google Chrome that is probably why, I've confirmed it works mostly fine for anyone in Firefox so I advise you try that in case it doesn't work!
If it still doesn't work, download it!
The desktop versions all have been confirmed working.
The jam version will stick around as it is, but I've since feedback received now decided i might developing this, polishing it, adding levels and further mechanics! :)
(it will show up as a separate project if this is the case)
Follow me on itch/twitter if you wish to follow more closely, thanks! :D
I recommend you download and play it if you can, the browser version *may work just fine* but it is a last minute export, and all my testing was done on a desktop version! Thanks! :D
Please report any issues you may have found, I will try to fix them, I am aware of some bugs that are still in there, but it should be largely playable.
The game has no sound/music, this is because I couldn't chuck it in there in the time left, I absolutely recommend you play some rhythmic music while you solve puzzles however :D
Heartjam Source: https://github.com/profan/dimensional-scarcity
- Source for Heartjam version added!Dec 03, 2018
- HTML5 build now Post-Jam version! (Level 6 solvable!)Apr 11, 2018
- Post Jam v0.0.1 - New Level 6 (now solvable)Mar 30, 2018